When the player's units meet the trader, the trader offers a deal. The condition of the dialogue is the hit of at least one player's unit in the area of the dealer's location. The deal, in fact, is a matter. The question is realized with the help of the action "Nested conditional block" and the conditions "Positive answer to the question". If the player agrees with the offer, then the merchant becomes the possession of the player, and a new task appears in the mission objectives window. Rename the task "Objective2" to "Conduct the merchant to the port, and he will pay very good money. If he dies, you will not get money. "